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Building Tetris in Godot
Devlog of me building Tetris using Godot game engine. I'm a 36 yo beginner with no professional programming experience and 1 month into Godot. No tutorials, No vibe coding.
Recent Posts
[Building Tetris Part 3] The "Sticky" update to make the game more fun
Published:[Part 3] Devlog of me building Tetris with no professional programming experience and 1 month into Godot game engine. No tutorials, No vibe coding. We move to cascaded line clearing and animation feedback to make the game feel more fun.
[Building Tetris Part 2] Making Tetris is harder than it looks
Published:[Part 2] Devlog of me building Tetris using Godot game engine. I'm a 36 yo beginner with no professional programming experience and 1 month into Godot. No tutorials, No vibe coding. We make line core game mechanics and find ourselves in new problems.
Why Hexagons are the MVP of Shapes (and How to Draw Them in JavaScript)
Published:In this post, we dive into why hexagons are the ultimate shape and how to draw them in JavaScript using the axial coordinate system. We cover the basics of hexagonal geometry and provide code to tile hexagons on an HTML5 canvas.